#include "apiUrl.hpp" #include #include namespace bnet { ApiUrl::ApiUrl(const std::string& iContentType, const std::string& iRegion) : mContentType{iContentType}, mRegion{iRegion} { } void ApiUrl::setRegion(const std::string& iRegion) { if (!iRegion.empty()) { mRegion = iRegion; //!< The region of the data to receive, e.g. "eu" } } void ApiUrl::setLocale(const std::string& iLocale) { if (!iLocale.empty()) { //!< The locale to reflect in localized data, e.g. "fr_FR" or "ko_KR" //!< If you do !supply a value, all translations are returned. setValue(kLOCALE_KEY, iLocale); } } void ApiUrl::setGameMode(const std::string& iGameMode) { if (!iGameMode.empty()) { //!< A recognized game mode, e.g. "constructed" //!< @see //!< https://community.developer.battle.net/documentation/hearthstone/guides/game-modes setValue(kGAME_MODE_KEY, iGameMode); } } void ApiUrl::setPage(uint64_t iPage) { //!< The page to retrieve, e.g. "9" setValue(kPAGE_KEY, std::to_string(iPage)); } void ApiUrl::setPageSize(uint64_t iPageSize) { setValue(kPAGE_SIZE_KEY, std::to_string(iPageSize)); } bool ApiUrl::hasLocale() const { return hasValue(kLOCALE_KEY); } bool ApiUrl::hasGameMode() const { return hasValue(kGAME_MODE_KEY); } bool ApiUrl::hasPage() const { return hasValue(kPAGE_KEY); } bool ApiUrl::hasPageSize() const { return hasValue(kPAGE_SIZE_KEY); } void ApiUrl::setValue(std::string_view iKey, const std::string& iValue) { aParameters[iKey] = std::move(iValue); } bool ApiUrl::hasValue(std::string_view iKey) const { return aParameters.count(iKey) > 0; } std::string ApiUrl::text() const { std::string aFormattedParameters; for (const auto& [key, value] : aParameters) { aFormattedParameters += std::format("&{}={}", key, value); } if (!aFormattedParameters.empty()) { aFormattedParameters[0] = '?'; } aFormattedParameters = std::format("https://{}.api.blizzard.com/hearthstone/{}/{}", mRegion, mContentType, aFormattedParameters); return aFormattedParameters; } }; // namespace bnet