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#include <chrono>
#include <cstdint>
#include <nlohmann/json.hpp>
#include <string>
#include <token.hpp>
#include <tokenBuilder.hpp>
#include <vector>
namespace bnet
{
using nlohmann::json;
static constexpr std::uint64_t kTOKEN_CONTENT_MIN_LENGTH{10};
class HearthstoneTokenBuilder : TokenBuilder
{
private:
std::shared_ptr<Token> _currentToken;
bool _allowBattleNetApiCall{false};
bool _allowUpdateSourceFile{false};
bool _allowExpiredToken{false};
std::vector<std::string> _credentialJsonPaths;
[[nodiscard]]
bool isUpdateSourceFileAllowed() const;
[[nodiscard]]
bool isTokenValid(const json& iTokenJson) const;
static size_t curlCallbackStringOutput(void* iPtr,
size_t iSize,
size_t iNmemb,
std::string* iUserData);
[[nodiscard]]
std::chrono::seconds getCurrentTime() const;
[[nodiscard]]
Token getTokenWithApi(const std::string& iCredentialsJsonFilePath) const;
[[nodiscard]]
Token getTokenWithApi(const json& iCredentials) const;
void writeTokenToLocalFile(std::shared_ptr<Token>& iToken,
const std::string& iTokenFileOutputPath) const;
public:
HearthstoneTokenBuilder(const std::span<std::string>& iJsonPaths);
template <typename... CredentialJsonPaths>
HearthstoneTokenBuilder(CredentialJsonPaths... iCredentialJsonPaths)
{
(_credentialJsonPaths.push_back(iCredentialJsonPaths), ...);
}
template <typename... CredentialJsonPaths>
HearthstoneTokenBuilder& addCredentialJsonFiles(CredentialJsonPaths... iCredentialJsonPaths)
{
(_credentialJsonPaths.push_back(iCredentialJsonPaths), ...);
return *this;
}
HearthstoneTokenBuilder& allowBattleNetApiCall();
HearthstoneTokenBuilder& allowUpdateSourceFile();
HearthstoneTokenBuilder& allowExpiredToken();
/**
* @return Create an access token to perform API requests.
* First, the cache files are checked. (Which ones?)
* A new token is computed if the token lifetimes expired,
* or if there is no token at all.
*/
HearthstoneTokenBuilder& buildToken() override;
[[nodiscard]]
std::shared_ptr<Token> getToken() override;
};
} // namespace bnet
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