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#include "apiUrl.hpp"
#include <hearthstoneApi.hpp>
#include <iostream>
#include <stdexcept>
class DownloadMethod {
public:
virtual void download() = 0;
};
class DefaultDownloadMethod : public DownloadMethod {
public:
void download() {
std::cout << "OMG je suis une méthode de téléchargement !\n";
// const std::string kContentType{"cards"};
// const std::string kRegion{"eu"};
// ApiUrl aApiUrl(kContentType, kRegion);
// aApiUrl.setLocale("fr_FR");
// aApiUrl.setGameMode("constructed");
// aApiUrl.setPageSize("100");
// std::cout << "Downloading cards...\n";
// aHearthstoneApi.downloadAllCards(aApiUrl, aOutputPath);
// std::cout << "Download done.\n";
}
};
class DownloaderContext {
public:
DownloaderContext() = default;
DownloaderContext(std::unique_ptr<DownloadMethod> iDownloader) : mDownloader(std::move(iDownloader)) {};
void setDownloadMethod(std::unique_ptr<DownloadMethod> iDownloader) { mDownloader = std::move(iDownloader); }
void download() {
if (mDownloader) {
mDownloader->download();
} else {
std::cerr << "No download method available in DownloaderContext\n";
}
}
private:
std::unique_ptr<DownloadMethod> mDownloader;
};
int main(int argc, char *argv[]) {
// if (argc < 3) {
// // Example of parameters:
// // ./build/downloadCards tests/resources/credentials.json build/output.json
// throw std::invalid_argument("<path_to_executable_dir>/<executable_name> <path_to_credentials>
// <output_path>");
// }
// std::string aCredentialsFilePath{argv[1]};
// Token aToken(aCredentialsFilePath);
// HearthstoneApi aHearthstoneApi(aToken);
// std::string aOutputPath{argv[2]};
DownloaderContext aDownloaderContext;
if (argc < 4) {
aDownloaderContext.setDownloadMethod(std::make_unique<DefaultDownloadMethod>());
} else {
// TODO: retrieve config from JSON file
}
aDownloaderContext.download();
return 0;
}
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